[Second Skin,
Heavy Armory]
The blended smell of tanning hides and armor polish overwhelms you as you
enter the shop. Long tables hold full suits of armor and a huge wooden box holds an assortment of
goods for those customers that prefer piecemail. A dark wood-framed opening leads to another
section of the store.
You also see a thick wooden door, a jalumin table with some stuff on it, an
opening, a gaoun table with some stuff on it, Zuv Tmodmku and a wooden box.
You see no obvious exits here.
On a jalumin table:
- a klulza compressed shielded helmet -
$661
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: head and eyes.
- a pair of klulza compressed gloves -
$294
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: hands.
- a pair of klulza compressed boots - $294
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: feet.
- a klulza standard suit - $2755
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: chest, waist, legs, arms, neck, back, and abdomen.
On a gaoun table:
- a pair of klulza standard gloves - $334
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: hands.
- a klulza standard shielded helmet - $751
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: head and eyes.
- a pair of klulza standard boots - $334
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: feet
Inside a wooden box: (Rotating stock)
- a klulza standard vest - $1419
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: chest, waist, back, and abdomen.
- a klulza compressed helmet - $514
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: head.
- a pair of klulza standard leg guards -
$584
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: legs.
- a klulza standard neck guard - $250
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: neck.
- a klulza compressed face shield - $220
Shield. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: eyes.
- a temhuk scale tunic
Heavy armor. Average quality and workmanship.
Good protection against blunt damage.
Poor protection against cold and electrical damage.
Fairly good protection against erosion damage.
Decent protection against heat and fire damage.
Great protection against piercing damage.
Very good protection against slashing damage.
No protection against magics and psionics.
Areas covered: chest, back, and abdomen.
- a pair of klulza standard sleeves - $501
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical and erosion damage.
Poor protection against cold, heat and fire and slashing damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: arms
- a klulza compressed jacket - $1690
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: chest, arms, waist, back, and abdomen.
- a klulza standard helmet - $584
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: head.
- a pair of klulza compressed sleeves -
$441
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: arms.
- some gehflif chain mail armor - $1763
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion, heat and fire damage.
Slight protection against cold damage.
Quite bad protection against electrical damage.
Fair protection against piercing damage.
Decent protection against slashing damage
No protection against magics and psionics.
Areas covered: chest, arms, legs, waist, back, and abdomen.
- a klulza compressed vest - $1249
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: chest, waist, back, and abdomen.
- a klulza standard jacket - $1920
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical, erosion and slashing damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: chest, arms, waist, back, and abdomen.
- a klulza compressed neck guard - $220
Heavy armor. Average quality and workmanship.
Poor protection against blunt, erosion and slashing damage.
Decent protection against cold, electrical, heat and fire damage.
Fair protection against piercing damage.
No protection against magics and psionics.
Areas covered: neck.
- a klulza standard face shield - $250
Heavy armor. Average quality and workmanship.
Decent protection against blunt, electrical and erosion damage.
Poor protection against cold, heat and fire damage.
Fairly good protection against piercing damage.
No protection against magics and psionics.
Areas covered: eyes.
[Second Skin,
Light Armory]
Seeming like more of a workshop than a sales room, racks of drying hides
line the room,
intermingled among the merchandise. The proprietor busies himself with scraping
and curing
hides, occasionally glancing about checking to see if any customers have
entered.
You also see an opening, an eorae table with some stuff on it, a shield stand
with a poudrach
scale shield and a kite shield on it, Zev Tmodmku, a wooden door, a haeleio
table with some
stuff on it and a armor rack with some stuff on it.
You see no obvious exits here.
On an eorae table:
- a pair of klulza bio boots - $234
Light armor. Average quality and workmanship.
Fair protection against blunt and erosion damage.
Decent protection against cold damage.
Poor protection against electrical, heat and fire, piercing and slashing
damage.
No protection against magics and psionics.
Areas covered: feet.
- a klulza bio suit - $1930
Light armor. Average quality and workmanship.
Fair protection against blunt and erosion damage.
Decent protection against cold damage.
Poor protection against electrical, heat and fire, piercing and slashing
damage.
No protection against magics and psionics.
Areas covered: chest, waist, legs, arms, neck, back, and abdomen.
- a klulza bio shielded helmet - $526
Light armor. Average quality and workmanship.
Fair protection against blunt and erosion damage.
Decent protection against cold damage.
Poor protection against electrical, heat and fire, piercing and slashing
damage.
No protection against magics and psionics.
Areas covered: head and eyes.
- a mottled blue-green caeishah hide mask
covered with small spikes - $129
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics.
Areas covered: head and eyes.
- a brown komnagon skin mask - $129
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics.
Areas covered: head and eyes.
- a pair of black komnagon skin gloves -
$86
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics.
Areas covered: hands.
- a pair of tanned hoaweisho hide gloves -
$70
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics.
Areas covered: hands.
- a pair of klulza bio gloves - $234
Light armor. Average quality and workmanship.
Fair protection against blunt and erosion damage.
Decent protection against cold damage.
Poor protection against electrical, heat and fire, piercing and slashing
damage.
No protection against magics and psionics.
Areas covered: hands.
On a shield stand:
- a poudrach scale round shield - $546
Shield. Average quality and workmanship.
Poor protection against blunt, erosion, heat and fire, piercing and slashing
damage
Slight protection against cold and electrical damage.
No protection against magics and psionics.
Areas covered: entire body.
- a leather-covered wooden kite shield -
$748
Shield. Average quality and workmanship.
Poor protection against blunt, electrical, erosion, piercing and slashing
damage.
Fair protection against cold damage.
Bad protection against heat and fire damage.
No protection against magics and psionics.
Areas covered: entire body.
On a haeleio table:
- a pair of black komnagon skin boots -
$150
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: feet.
- a pair of dark gray hushoguj hide boots
- $122
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: feet.
- a tanned haoaweisho hide tunic - $157
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: chest, back and abdomen.
- a pair of tanned hoaweisho hide leggings
- $350
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: waist and legs.
- a pair of poudrach scale vambraces -
$531
Light armor. Average quality and workmanship.
Fairly good protection against blunt and piercing damage.
Poor protection against cold damage.
Slight protection against electrical damage.
Decent protection against erosion, heat and fire and slashing damage.
No protection against magics and psionics.
Areas covered: arms.
- a poudrach scale gorget - $354
Light armor. Average quality and workmanship.
Fairly good protection against blunt and piercing damage.
Poor protection against cold damage.
Slight protection against electrical damage.
Decent protection against erosion, heat and fire and slashing damage.
No protection against magics and psionics.
Areas covered: neck.
On an armor rack:
- some ikefa hide armor - $881
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: chest, arms, legs, waist, back, and abdomen.
- some silver komnagon skin armor - $881
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: chest, arms, legs, waist, back, and abdomen.
- some dark gray hushoguj hide armor -
$717
Light armor. Average quality and workmanship.
Slight protection against blunt, cold, electrical, erosion, piercing and
slashing damage.
No protection against heat and fire, magics and psionics damage.
Areas covered: chest, arms, legs, waist, back, and abdomen.